Implementation and Evaluation of CYPHONIC client focusing on Sequencing mechanisms and Concurrency for packet processing

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🤖 AI による要約 ✨
  1. P.1 — Title slide. Presentation at GCCE 2023 on CYPHONIC client implementation focusing on sequencing and concurrency for packet processing.
  2. P.2 — Presentation outline covering P2P communication solutions, CYPHONIC overview, challenges, objectives, proposed schemes, and evaluation.
  3. P.3 — Challenges for realizing P2P communication: NAPT traversal, IPv4-IPv6 incompatibility, and network security threats.
  4. P.4 — Overview of CYPHONIC. Virtual IP-based overlay network with AS, NMS, and TRS cloud services for device authentication and management.
  5. P.5 — Challenges of conventional client programs. State information coupled to processing modules prevents multi-threading. Single-threaded packet processing causes load concentration.
  6. P.6 — Research objectives. Proposal of multi-thread based asynchronous processing scheme focusing on concurrency and packet ordering mechanisms.
  7. P.7 — Conventional system overview. Signaling Module establishes overlay network, Packet Handling Module processes encrypted tunnel communication.
  8. P.8 — Conventional system model. Internal flow from DNS-triggered signaling initiation through packet handling via virtual network interface.
  9. P.9 — Proposed state information independence. Separation of state info from processing modules into an in-memory cache for multi-thread support.
  10. P.10 — Proposed multi-threaded packet processing. Transition from serial processing to dedicated worker threads for parallel decryption and decapsulation.
  11. P.11 — Implementation issues. Thread creation overhead, transaction identification across asynchronous modules, and packet ordering in multi-threaded processing.
  12. P.12 — Thread creation and allocation design. Pre-generated worker threads receive jobs from parent threads to avoid creation overhead.
  13. P.13 — Transaction handling in multi-threaded processing. Cache-based state information storage and retrieval for consistency across asynchronous workers.
  14. P.14 — Packet ordering mechanism. Packet Staging, Processing, and Sending modules maintain reception order during asynchronous capsulation and encryption.
  15. P.15 — Implementation details. Go 1.20 Goroutines with M:N scheduling model and event-driven architecture for efficient concurrent processing.
  16. P.16 — Verification environment. 10-node closed network setup measuring TCP/UDP throughput with iperf3 and RTT with ping.
  17. P.17 — Communication performance results. TCP and UDP throughput improved by 16.9 and 13.1 Mbit/sec respectively, with 4.0 ms delay improvement.
  18. P.18 — Application performance results. Proper heap memory release confirmed. OS threads remain constant while Goroutines scale with connections.
  19. P.19 — Conclusions. Proposed multi-thread scheme significantly improves throughput and maintains constant communication delay as connections increase.